All About Life and Death: A Basic Dictionary of Life and by Cho Chikun, Bruce Olson

By Cho Chikun, Bruce Olson

All approximately existence and dying the main entire paintings on tsume-go ever released in English. lifestyles and loss of life is a serious topic sector for pass gamers. Cho leads the reader via the entire vital styles that happen in play. end result of the tremendous diversity of fabric incorporated, rookies will cash in on the publication, whereas specialists will nonetheless discover a problem. For newcomers via dan point avid gamers! Use it as a textual content to check existence and demise intimately Use it as an issue e-book to sharpen your studying talents. Use it as an encyclopedic reference. quantity 1 covers uncomplicated nook shapes and the 'comb' development. quantity 2 analyzes the 'carpenter square', shapes at the aspects and nook shapes coming up from josekis and assaults on nook enclosures. concerning the writer: Cho Chikun is the most important Korean practitioner of the sport of move. He begun his specialist examine on the online game of six, changing into the youngest-ever specialist at eleven. on the age of 24, he gained the distinguished identify Meijin, and is the one pass participant ever to have held all most sensible 4 eastern titles even as. disguise representation: The Courtesan of Hell dreaming of skeletons at play. A comical ukiyo-e print through Gyosai (1874). From the Ishi assortment.

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Extra info for All About Life and Death: A Basic Dictionary of Life and Death, Volume 1

Sample text

Simplicity Going back to the beginning, you might wonder about the hane of White 1, but, as might be expected, such a simple play will not kill the black group. Black 2 turns out to be the vital point Even if White continues at 'a', Black blocks at 'b' and is alive. Failure 3. A mediocre move Blocking at White 1 is an even worse play. Black plays 2, or, as we saw in Pattern 14, makes eye shape with Black 'a'. 23 Pattern 16 White to play, Black dies White's descent on the right side will make its presence felt.

The key is whether or not you can find White 1. Failure 1. Vulgar The diagonal play of White 1 could be played by anybody. If something like this killed the black group, there wouldn't be a problem to solve. After Black 2 to White 5, Black occupies the vital point at 6 and is alive. Note that Black 6 is crucial... Failure 2. Black's mistake Black's descent at 1 comes under the heading Black's mistake'. After White plays atari at 2 and Black 3 connects, White can force a ko with 4. Notice that Black cannot squeeze because of a shortage of liberties.

In this shape, Black can live if it's his turn. {}{{{{{}{{] {{{{{{{{{{] {{{{{{{{{{] {{{{{{{{{{] {{{{{{{~{{] {{{{{{{{~~] {}{{{{{}{`] {{{{{{~~~`] {{{{{{~``{] ==========\ Solution. Eye shape Black 1, making eye shape, is the vital point When White makes the placement at 2, Black makes an eye at 3. This time White's stone cannot connect to the outside. The meaning of the open liberty at 'a should be apparent. Failure 1. Opposite side Take a close look at the direction of Black 1 in Solution 1. If Black plays it on the opposite side, then after White's placement at 2, this shape is dead.

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